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Build Guide

Master every character's top builds Your complete guide from beginner to A20

🧠 Winning Mindset

Master these principles before learning builds

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Adapt, Don't Force

Take what the game offers. Don't tunnel on one build.

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Remove Cards

Smaller deck = better draws. Remove Strikes & Defends.

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Balance Matters

Need offense AND defense. Neglecting either kills runs.

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Scaling Wins

Strength/Poison/Focus beat flat damage in boss fights.

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Plan Routes

Check the map. Fight elites when strong, avoid when weak.

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Know Bosses

Time Eater hates cards. Awakened hates Powers. Adapt!

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Ironclad

Key Cards

Demon FormLimit BreakHeavy BladeInflameSpot Weakness

How to Play

1

Early game: Take Inflame or Spot Weakness for initial Strength

2

Look for Demon Form - your main scaling engine

3

Prioritize multi-hit attacks: Heavy Blade, Sword Boomerang

4

Limit Break doubles your Strength - insane with Demon Form

5

Use Vulnerable to amplify damage further

Synergistic Relics

VajraRed SkullMutagenic Strength

πŸ’‘ Pro Tip: Be patient. Demon Form wins long fights.

Key Cards

BarricadeBody SlamEntrenchImperviousShrug It Off

How to Play

1

Barricade is ESSENTIAL - Block no longer expires

2

Stack Block with Impervious (30), Shrug It Off

3

Entrench DOUBLES your Block - reach 200+ easily

4

Body Slam deals damage = your Block

5

Juggernaut adds passive damage on Block gain

Synergistic Relics

Self-Forming ClayRunic Pyramid

πŸ’‘ Pro Tip: Defense first. One Body Slam ends fights.

Key Cards

CorruptionFeel No PainDark EmbraceDead Branch

How to Play

1

Corruption: all Skills cost 0 but Exhaust

2

Feel No Pain: 3 Block per Exhausted card

3

Dark Embrace: draw 1 per Exhausted card

4

Dead Branch: add random cards on Exhaust

5

Snowballs into unstoppable engine

Synergistic Relics

Dead BranchCharon's Ashes

πŸ’‘ Pro Tip: Early setup = late game domination.

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Silent

Key Cards

Noxious FumesCatalystCorpse ExplosionBouncing Flask

How to Play

1

Noxious Fumes: poison ALL enemies every turn

2

Catalyst doubles/triples poison

3

Corpse Explosion: enemy death = AoE damage

4

Focus on defense while poison works

5

Burst + Catalyst = instant triple poison

Synergistic Relics

Snecko SkullThe SpecimenTwisted Funnel

πŸ’‘ Pro Tip: Poison is slow but inevitable.

Key Cards

AccuracyBlade DanceCloak and DaggerInfinite BladesAfter Image

How to Play

1

Accuracy: Shivs deal +4/6 damage (stacks!)

2

Blade Dance: add 3-4 Shivs for 1 energy

3

Infinite Blades: free Shiv every turn

4

After Image: 1 Block per card played

5

2 Accuracies = 14+ damage per Shiv

Synergistic Relics

ShurikenKunaiWrist Blade

πŸ’‘ Pro Tip: Shivs trigger relics. Find synergies.

Key Cards

Wraith FormFootworkPiercing WailNightmare

How to Play

1

Wraith Form: 2-3 turns of Intangible

2

Win within those turns or prepare backup

3

Footwork stacks Dexterity for huge Block

4

Nightmare copies Wraith Form

5

Plan your exit strategy

Synergistic Relics

Orange PelletsKunai

πŸ’‘ Pro Tip: Wraith Form wins fights. Build around it.

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Defect

Key Cards

DefragmentBiased CognitionGlacierCoolheadedBlizzard

How to Play

1

Frost Orbs give (5 + Focus) Block passively

2

Defragment: +1 Focus permanently

3

Biased Cognition: +4 Focus (lose 1/turn)

4

Glacier: Block AND channel 2 Frost

5

5+ Focus = 10+ Block per Orb!

Synergistic Relics

Data DiskInserterGold-Plated Cables

πŸ’‘ Pro Tip: Focus scales everything. Prioritize it.

Key Cards

Creative AIEcho FormStormHeatsinks

How to Play

1

Creative AI: random Power each turn

2

Echo Form: first card plays TWICE

3

Storm: Lightning per Power played

4

Mummified Hand: Power = free card

5

WARNING: Awakened One counters this!

Synergistic Relics

Mummified HandBird-Faced Urn

πŸ’‘ Pro Tip: Watch out for Awakened One!

Key Cards

ClawAll for OneHologramScrape

How to Play

1

Claw: 0-cost, +2 damage per Claw ever played

2

All for One: return ALL 0-cost from discard

3

Multiple Claws = exponential scaling

4

Add other 0-cost attacks

5

Trust the process

Synergistic Relics

ShurikenKunai

πŸ’‘ Pro Tip: Claw is Law. Trust the meme.

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Watcher

Key Cards

RushdownMental FortressTantrumInner PeaceFlurry of Blows

How to Play

1

Wrath: deal and take DOUBLE damage

2

Calm: gain 2 energy when you EXIT

3

Rushdown: draw 2 on entering Wrath

4

Mental Fortress: 4 Block per stance change

5

NEVER end turn in Wrath without Block!

Synergistic Relics

Violet LotusTeardrop Locket

πŸ’‘ Pro Tip: NEVER end in Wrath unless safe.

Key Cards

WorshipDevotionBrillianceRagnarokOmniscience

How to Play

1

Divinity: TRIPLE damage + 3 energy

2

10 Mantra to enter Divinity

3

Worship: gain 5 Mantra

4

Devotion: 2 Mantra per turn

5

One Divinity turn can end any fight

Synergistic Relics

DamaruPen Nib

πŸ’‘ Pro Tip: Time your Divinity perfectly.

Key Cards

RushdownEruptionFear No EvilMental Fortress

How to Play

1

Core: Rushdown + Wrath entry + Calm entry

2

Wrath β†’ draw 2 β†’ Calm β†’ +2 energy β†’ repeat

3

Need thin deck (5-6 cards)

4

Remove cards aggressively

5

Mental Fortress for infinite Block

Synergistic Relics

Peace PipeViolet Lotus

πŸ’‘ Pro Tip: Remove cards. Thin deck = infinite.

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Ready to Climb?

Adapt to what the game gives. Don't force builds. Good luck!