Card Database

Browse all cards. Hover to see upgraded version.

99 cards
1
Attack
🃏

Strike

Deal 6 damage.

1
Skill
🃏

Defend

Gain 5 Block.

2
Attack
🃏

Bash

Deal 8 damage. Apply 2 Vulnerable.

0
Attack
🃏

Anger

Deal 6 damage. Add a copy of this card to your discard pile.

1
Skill
🃏

Armaments

Gain 5 Block. Upgrade a card in your hand for the rest of combat.

1
Attack
🃏

Body Slam

Deal damage equal to your current Block.

0
Attack
🃏

Clash

Can only be played if every card in your hand is an Attack. Deal 14 damage.

1
Attack
🃏

Cleave

Deal 8 damage to ALL enemies.

0
Skill
🃏

Flex

Gain 2 Strength. At the end of this turn, lose 2 Strength.

1
Attack
🃏

Headbutt

Deal 9 damage. Put a card from your discard pile on top of your draw pile.

2
Attack
🃏

Heavy Blade

Deal 14 damage. Strength affects this card 3 times.

1
Attack
🃏

Iron Wave

Gain 5 Block. Deal 5 damage.

2
Attack
🃏

Perfected Strike

Deal 6 damage. Deals 2 additional damage for ALL your cards containing "Strike".

1
Attack
🃏

Pommel Strike

Deal 9 damage. Draw 1 card.

1
Skill
🃏

Shrug It Off

Gain 8 Block. Draw 1 card.

1
Attack
🃏

Sword Boomerang

Deal 3 damage to a random enemy 3 times.

1
Attack
🃏

Thunderclap

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

1
Skill
🃏

True Grit

Gain 7 Block. Exhaust a random card from your hand.

1
Attack
🃏

Twin Strike

Deal 5 damage twice.

0
Skill
🃏

Warcry

Draw 1 card. Put a card from your hand on top of your draw pile. Exhaust.

1
Attack
🃏

Wild Strike

Deal 12 damage. Shuffle a Wound into your draw pile.

0
Skill
🃏

Battle Trance

Draw 3 cards. You cannot draw additional cards this turn.

4
Attack
🃏

Blood for Blood

Costs 1 less Energy for each time you lose HP this combat. Deal 18 damage.

0
Skill
🃏

Bloodletting

Lose 3 HP. Gain 2 Energy.

1
Skill
🃏

Burning Pact

Exhaust 1 card. Draw 2 cards.

2
Attack
🃏

Carnage

Ethereal. Deal 20 damage.

1
Power
🃏

Combust

At the end of your turn, lose 1 HP and deal 5 damage to ALL enemies.

2
Power
🃏

Dark Embrace

Whenever a card is Exhausted, draw 1 card.

1
Skill
🃏

Disarm

Enemy loses 2 Strength. Exhaust.

1
Attack
🃏

Dropkick

Deal 5 damage. If the enemy is Vulnerable, gain 1 Energy and draw 1 card.

1
Skill
🃏

Dual Wield

Create a copy of an Attack or Power card in your hand.

2
Skill
🃏

Entrench

Double your current Block.

1
Power
🃏

Evolve

Whenever you draw a Status card, draw 1 card.

1
Power
🃏

Feel No Pain

Whenever a card is Exhausted, gain 3 Block.

1
Power
🃏

Fire Breathing

Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.

2
Skill
🃏

Flame Barrier

Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.

1
Skill
🃏

Ghostly Armor

Ethereal. Gain 10 Block.

1
Attack
🃏

Hemokinesis

Lose 2 HP. Deal 15 damage.

1
Skill
🃏

Infernal Blade

Add a random Attack into your hand. It costs 0 this turn. Exhaust.

1
Power
🃏

Inflame

Gain 2 Strength.

0
Skill
🃏

Intimidate

Apply 1 Weak to ALL enemies. Exhaust.

1
Power
🃏

Metallicize

At the end of your turn, gain 3 Block.

1
Skill
🃏

Power Through

Add 2 Wounds to your hand. Gain 15 Block.

1
Attack
🃏

Pummel

Deal 2 damage 4 times. Exhaust.

0
Skill
🃏

Rage

Whenever you play an Attack this turn, gain 3 Block.

1
Attack
🃏

Rampage

Deal 8 damage. Increase this card's damage by 5 for this combat.

0
Attack
🃏

Reckless Charge

Deal 7 damage. Shuffle a Dazed into your draw pile.

1
Power
🃏

Rupture

Whenever you lose HP from a card, gain 1 Strength.

2
Attack
🃏

Searing Blow

Deal 12 damage. Can be upgraded any number of times.

1
Skill
🃏

Second Wind

Exhaust all non-Attack cards in your hand. Gain 5 Block for each card Exhausted.

1
Skill
🃏

Seeing Red

Gain 2 Energy. Exhaust.

1
Skill
🃏

Sentinel

Gain 5 Block. If this card is Exhausted, gain 2 Energy.

2
Attack
🃏

Sever Soul

Exhaust all non-Attack cards in your hand. Deal 16 damage.

2
Skill
🃏

Shockwave

Apply 3 Weak and 3 Vulnerable to ALL enemies. Exhaust.

1
Skill
🃏

Spot Weakness

If the enemy intends to attack, gain 3 Strength.

2
Attack
🃏

Uppercut

Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.

X
Attack
🃏

Whirlwind

Deal 5 damage to ALL enemies X times.

3
Power
🃏

Barricade

Block is not removed at the start of your turn.

0
Power
🃏

Berserk

Gain 2 Vulnerable. At the start of your turn, gain 1 Energy.

3
Attack
🃏

Bludgeon

Deal 32 damage.

0
Power
🃏

Brutality

At the start of your turn, lose 1 HP and draw 1 card.

3
Power
🃏

Corruption

Skills cost 0. Whenever you play a Skill, Exhaust it.

3
Power
🃏

Demon Form

At the start of each turn, gain 2 Strength.

1
Skill
🃏

Double Tap

This turn, your next Attack is played twice.

1
Skill
🃏

Exhume

Put a card from your Exhaust pile into your hand. Exhaust.

1
Attack
🃏

Feed

Deal 10 damage. If this kills a non-minion enemy, gain 3 Max HP. Exhaust.

2
Attack
🃏

Fiend Fire

Exhaust your hand. Deal 7 damage for each card Exhausted. Exhaust.

2
Attack
🃏

Immolate

Deal 21 damage to ALL enemies. Add a Burn to your discard pile.

2
Skill
🃏

Impervious

Gain 30 Block. Exhaust.

2
Power
🃏

Juggernaut

Whenever you gain Block, deal 5 damage to a random enemy.

1
Skill
🃏

Limit Break

Double your Strength. Exhaust.

0
Skill
🃏

Offering

Lose 6 HP. Gain 2 Energy. Draw 3 cards. Exhaust.

2
Attack
🃏

Reaper

Deal 4 damage to ALL enemies. Heal HP equal to unblocked damage. Exhaust.

1
Attack
🃏

Strike

Deal 6 damage.

1
Skill
🃏

Defend

Gain 5 Block.

1
Skill
🃏

Survivor

Gain 8 Block. Discard 1 card.

0
Attack
🃏

Neutralize

Deal 3 damage. Apply 1 Weak.

1
Skill
🃏

Deadly Poison

Apply 5 Poison.

1
Skill
🃏

Blade Dance

Add 3 Shivs to your hand.

1
Power
🃏

Footwork

Gain 2 Dexterity.

1
Power
🃏

Noxious Fumes

At the start of your turn, apply 2 Poison to ALL enemies.

0
Skill
🃏

Adrenaline

Gain 1 Energy. Draw 2 cards. Exhaust.

3
Power
🃏

Wraith Form

Gain 2 Intangible. At the start of each turn, lose 1 Dexterity.

1
Attack
🃏

Strike

Deal 6 damage.

1
Skill
🃏

Defend

Gain 5 Block.

1
Skill
🃏

Zap

Channel 1 Lightning.

1
Skill
🃏

Dualcast

Evoke your next Orb twice.

1
Attack
🃏

Ball Lightning

Deal 7 damage. Channel 1 Lightning.

1
Power
🃏

Defragment

Gain 1 Focus.

2
Skill
🃏

Glacier

Gain 7 Block. Channel 2 Frost.

3
Power
🃏

Echo Form

Ethereal. The first card you play each turn is played twice.

1
Attack
🃏

Strike

Deal 6 damage.

1
Skill
🃏

Defend

Gain 5 Block.

2
Attack
🃏

Eruption

Deal 9 damage. Enter Wrath.

2
Skill
🃏

Vigilance

Gain 8 Block. Enter Calm.

1
Attack
🃏

Empty Fist

Deal 9 damage. Exit your Stance.

1
Attack
🃏

Tantrum

Deal 3 damage 3 times. Enter Wrath. Shuffle this card into your draw pile.

1
Power
🃏

Mental Fortress

Whenever you change Stance, gain 4 Block.

1
Skill
🃏

Blasphemy

Enter Divinity. Die next turn. Exhaust.